1.2 A Use Case
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    A use case is a procedure by which an actor may use the system. It:

    Is a collection of scenarios made up of a basic flow plus alternatives to the basic flow
    Is always named with the goal of the actor that started it beginning with an active verb
    Is a complete self-contained procedure
    Starts with the system in a stable state and leaves it in one
    Has no long time gaps in the flow
    Is procedurally independent of other use cases
    Can be used as the basis for a system test



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